Positioning the Weapon

    FreeVector has a number of development commands and two of them can be used to figure the position of the weapon. Below is a script order that uses the OffsetWeapon and DrawText command to control the position of the weapon and report its offset.

AdjustWeapon[()
{
     if(KeyIsDown()=1)
     {
         x=x+0.01;
     }
     if(KeyIsDown()=2)
     {
         y=y+0.01;
     }
     if(KeyIsDown()=3)
     {
         z=z+0.01;
     }
     if(KeyIsDown()=4)
     {
         x=x-0.01;
     }
     if(KeyIsDown()=5)
     {
         y=y-0.01;
     }
     if(KeyIsDown()=6)
     {
         z=z-0.01;
     }
     DrawText(0, x # " | " # y # " | " # z, 0, 200, 5, 5, 5, 255);
     OffsetWeapon(x, y, z);
}]

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